cococs 3D

3D Game Development Company

Cocos3d is an advanced framework to develop professional games and apps for iOS platform. Our dedicated developers use the Objective-C to develop outstanding 3D mobile games and applications. CIF uses Cocos3d technology that includes mesh models, lighting, projection cameras and much more.

Benefits of Cocos3D Game Development- CIF

The biggest benefit when you rely on Cocos 3D Game Development is that you won have to pay any royalties when you use this open-source game engine. The another major benefit is that you get to make games that are applicable for smartphones such as the iPhone and Android devices. For now, there are many games developed for the iOS of the iPhone that relied on Cocos 3D Game engine. The newer version of Cocos 3D (called Cocos3D-X) is applicable for making games for Android gadgets.

Developers such as Hyperlink InfoSystem may be able to do more with less effort if they are making two-dimensional games with the Cocos 3D system. The system is based on Objective-C coding so OpenGL is no longer necessary. An added benefit is that your usual game apps can be customized so that they have better graphics with this type of coding. When game development gets easier, your developer will be able to spare time, energy and resources into making a better game for you and you can focus on how to get the attention of your key demographic by marketing your new game to them.

The nice thing about relying on Cocos 3D is that it has good support from a community of users. Because it is an open-source system, this community support takes the place of the techie support that for-pay game engines provide. You can rely on the Cocos 3D to answer your questions when problems crop up. Even beginners who are still trying to adapt to Cocos 3D will be able to up their learning curve at a faster clip because the more experienced users are there to provide the answers.

Benefits & Features of Using Cocos 3D Services

Cocos 3D is extensive logging framework for tracing program execuion, involves all the Open GL ES function calls.
API is written in Objective-C. There is no reqirement for moving into C or C++ for working with 3D artifacts.

When 3D objects are grouped, it reduces Open GL state changes and hence performance is enhanced.

Mesh data can automatically make use of OpenGL vertex buffer objects for improving performance.

Why Opt for CIF Services ?

24x7 customer assistance and support
We develop apps as per the requirement of the customers
5+ year rich game industry experience
Provides complete game application solution